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Outer wilds vessel
Outer wilds vessel





outer wilds vessel

This node contains two Anglerfish and a seed leading to the Nest, as well as fragments of broken ice crust. The Escape Pod Node is the location of the lost Nomai Escape Pod 3, with the seed leading to this node emitting the Distress Signal. The only method of exit is the opening used as the entrance to the node. The Dead End Node is a chamber that contains no seeds and a single Anglerfish. It contains a single Anglerfish waiting near the center of the chamber, and four seeds leading to the Nest, the Escape Pod Node, the Dead End Node, and Feldspar's Maze. The Hub Node is the first chamber of Dark Bramble and the most connected node. Using thrusters of any kind or launching probes too close to an Anglerfish will draw their ire, and further aggravation will enrage them, charging faster than a spaceship can accelerate to consume the noise source. Within nodes, Anglerfish are generally inactive and still, remaining where they are until awakened by passing sound. One must be wary as to whether a light in the distance is that of a Seed or a waiting Anglerfish.Īnglerfish are blind, relying on sound to hunt their prey. Duplicate signals may result due to multiple seeds and openings leading to the same node.ĭark Bramble is inhabited by a collection of hostile Anglerfish - a colossal race of predatory fish capable of consuming entire spaceships, that use light lures identical to the light of a Dark Bramble Seed. Signals from objects in the spaces within seeds can be detected, allowing use of the Signalscope and Scout to pinpoint the correct seeds to enter. Should one return through a node's entrance (embedded in the walls of the current node), they will find themselves returned to the exterior of the planet. When travelling through a seed, one will enter the node within at a reduced speed and fixed direction, regardless of their inbound angle. Seeds come in two varieties - a larger, fully grown seed with openings large enough for a spaceship to enter, and a much smaller seed, with an opening only wide enough for a Scout to pass through. Seeds generally emit light, which is visible through the fog and act as important guides through the interior space. Seeds in Dark Bramble act as the links between nodes. Each node is an enormously vast enclosed zero-gravity space, generally filled with long winding vines and a thick fog that heavily impairs vision. The interior of Dark Bramble possesses unique and eerie space-bending properties, containing huge, expansive spaces within its structure far larger than its exterior would indicate.ĭark Bramble has eight such unique interior "nodes", interconnected by a network of seeds that act as "portals" between them. Hidden in a large fragment of crust on Dark Bramble's South Pole, the Frozen Jellyfish found by Feldspar, and the vine used to reach it, can be found, embedded within a crack. The interior can be accessed by entering the openings within the seed at its core, which lead to a corresponding entrance in the Hub Node. Thick vines branch off from the seed core, connected to imploded fragments of an ice crust - the now-frozen remnants of the unnamed water planet. The exterior of Dark Bramble consists of an enormous seed covered with numerous glowing openings, caked in a layer of thick fog.







Outer wilds vessel